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README.md |
SIFAS
(the following was copied from the fandom wiki)
Love Live! School Idol Festival ALL STARS (ラブライブ!スクールアイドルフェスティバル ALL STARS Rabu raibu! Sukūru Aidoru Fesutibaru ALL STARS) was a rhythm action game developed for mobile platforms, based on the Love Live! and related franchises. It is published by Bushiroad and developed by KLab Inc., and was released on September 26, 2019. It was first announced at Tokyo Game Show 2017 on September 21, 2017. Prior to the announcement, it was first introduced and teased on March 30, 2017 as the PERFECT Dream Project in conjunction with SIF's 4th year anniversary. Love Live! School Idol Festival ALL STARS was designed with "the greatest, best idol game" as its concept. Characters from μ’s, Aqours and Nijigasaki High School Idol Club appear within this game.
On April 30, 2023, it was announced that the game's service would be shut down on June 30, 2023.
Some random forewords
SIFAS, whether you liked it or not, was unjustly killed in favor of a bad "sequel". SIFAS die and bring with it things like fully animated navigator, stories, costume, and of course the main selling point of the game - 3DMV. With SIFAS gone, the only way to officially watch 3DMV is through the Link Live app (doesn't have other groups), or through some metaverse VR stuff that you have to pay for (per concert).
Luckily for us, the community managed to preserve most if not all of the beloved aspects of the game. Thanks to various community members, there are works done and being done so that with a bit of tinkering, you can install and play SIFAS.
Disclaimers
The information presented by the author(s) of this documentation were either background knowledge, knowledge provided by community members, or knowledge learned from works published by community members.
The author(s) try to make sure that the information presented is correct. However, there might be incorrect info, or outdated info.
The author(s) try to acknowledge and credit the community members who share knowledge, develop tools, host resources, or helped in any other way, but there might be some missing credit. If that were the case, please know that it is not intended by the author(s), and please contact the author(s) for proper credit.
The knowledge, tools, resources used by this documentation are acquired and presented with a good faith basis. While the author(s) try to ask creators for permission to use or feature their works, some works was used or featured without explicit permission. If you have problem with your works being mentioned / features, or your name being credited, please contact the author(s) to sort things out.
Intents
This documentation go somewhat in depth to the technical side, so for experienced audience, it can serve as a quick introduction to the working of the game and server. If you are not interested in the details, or want to get something running before learning more, please check out the Easy install section for a streamlined experience. Do note that the provided packages might not work for you, however, the details explanation should give you want you need to get things working. Regardless, feel free to reach out to the community, both to help resolve your situation and to help make the documentation better.
This documentation will be about hosting your own SIFAS server, however, there exist a Korean private server that you can play the GL version on. You can find out more about it by asking in the LL Hax server. This documentation will also discuss only the GL (Global) and JP (Japanese) version, although there exist private server for CN (Chinese) version as well.
This documentation assume that you have some background knowledge related to the topic discussed, however, if this is your first time doing something like this, or you just want to learn more, you can also checkout the Random knowledge section. Various things that are common knowledge, things that are related and interesting (but not totally relevant to the discussion) are discussed.
Convention
As there are multiple platforms for both client and server, we use the following terms to refer to them:
- Client: The game/app itself. This is what you will use to play the game.
- Server: The program that serve the necessary data for client(s) to function. This was Klab/MYNET/Bushiroad responsibility, but we will have to run our own server now that they have stoped supporting the game. The server often run in another machine, but there are setup that run the client and server on the same machine for android.
- Android/iOS/android/ios: The platform that the client run on. You should know what your platform is.
- Window/Linux/MacOS/Android: The platform that the server will run on.
Installing the client
Clients version
We will be using the 3.12 clients (patched):
- If you recall, these are released after the game is dead.
- The only functionality is to show a "SIFAS EoS, thanks for playing SIFAS" message, or so it seems.
- The truth is that, none of the original functionality was deleted, but the crack-proof is removed.
- Which mean that if we patch the starting screen away, we have access to a superior version of the app.
- We will only deal with the patched version here, the only modification you might need to do is to change the server address inside the client.
Basic clients
These are the clients that come with the elichika server, you can get them fromelichika or directly here.
These clients connect to http://192.168.1.123. This is a local address (LAN), so if you run elichika
the machine that has that address (and the port is opened for LAN access), you won't have to modify the clients at all. It will be explained more on the easy install section.
Patching client to a different server address
There are some problems that prevent the basic clients from working or working well:
- You might not have a Wi-Fi network that you can connect to.
- You might not have a separate device (usually a PC / laptop) to run the server on.
- Your Wi-Fi router IP address might not look like 192.168.xxx.xxx, and it's impossible or very complicated to change that.
- You can't obtain the IP 192.168.1.123 because someone or something on your network already have that (it's a nice address).
- You have the IP but you need port 80 (default http) for something else, so you can't run
elichika
on that port. - You are outside touching grass a lot, so you are not connected to Wi-Fi that often.
- The list go on.
In which case, you will need to patch the server address in your client, or a client with different address. There are a few clients provided in the easy install section, see if you can use one of them, if not then you will have to patch the server address yourself.
Patching Android client to different server address
This part is written after referencing honoka-chan. It's recommended that you read that for a deeper understanding, however that won't be necessary to follow this documentation.
We work with the basic clients .apk
here.
First step: Unpacking the apk
There are multiple ways to do this, but we will use apktool.
We can either use the wrapper or .jar directly. Of course, java will be necessary.
Open up a terminal (command prompt) in the same folder as the .apk
and run the following:
apktool d ALL_STARS_3.12.0_gl_patched.apk
for global client, or
apktool d ALL_STARS_3.12.0_ja_patched.apk
for JP client. Note that if you don't use or don't have the apktool
wrapper, you can run the .jar
directly (put in the same directory or you will have to specify to the actual path):
java -jar apktool_2.8.1.jar d apkname.apk
In any case, after unpacking, you should have a folder that has the same name as the .apk
except for the extension
Second step: Change the address string
We will use the MetaData String Editor
It is written in C#, and the .exe
you can download need windows to run. If you can build your own from source, or change the metadata in other way, then you can use that too.
This tool is used to edit the metadata file of Unity engine games. In this case, we use it to change the address the client will connect to, but you can also change other strings.
To change the address string, open the tool, then press the top left button and open up the global-metadata.dat
file. You can find it in:
ALL_STARS_3.12.0_gl_patched\assets\bin\Data\Managed\Metadata
or
ALL_STARS_3.12.0_jp_patched\assets\bin\Data\Managed\Metadata
depending on the versions.
You will see many strings. Search for http://192.168.1.123 using the textbox at the top. Double click on the string, click on the popup thing, and you will see another window pop up. You can edit that data to any address you wish to connect to.
If want to use the elichika server, keep it http
, you can use https
if the server do support that.
After editing the address, click the bottom right button to change the address. After that, click the middle button on the top left of the program. Save the metadata as some other file, as you can't overwrite to the current file. After that you can close the tool, remove the original global-metadata.dat
and rename the new file to global-metadata.dat
.
Third step: Repack the apk
We can do this with apktool
:
apktool b ALL_STARS_3.12.0_gl_patched
or
apktool b ALL_STARS_3.12.0_ja_patched
After apktool
is done, you can find the output .apk
in
ALL_STARS_3.12.0_gl_patched\dist\ALL_STARS_3.12.0_gl_patched.apk
or
ALL_STARS_3.12.0_jp_patched\dist\ALL_STARS_3.12.0_jp_patched.apk
This .apk
is not finished, we need to sign it before it can be installed in emulators or phones.
Fourth step: Sign the apk
To sign the .apk
, we will need a few things.
The first is apksigner
. You can either download a .jar
online, or you can get it with the Android SDK.
The second thing we need is a keystore. You can download this keystore that has password 123456
for your convinience. If you want to generate your own key store, you will need keytool
, which come with java
(find it in java bin folder):
keytool -genkeypair -v -keystore sifkey.keystore -alias sifkey -keyalg RSA -keysize 2048 -validity 36500
You can choose your own password and the keystore name. After we have the keystore, you can sign the .apk
:
apksigner sign --ks sifkey.keystore --ks-key-alias sifkey --out ALL_STARS_3.12.0_gl_patched.apk ALL_STARS_3.12.0_gl_patched\dist\ALL_STARS_3.12.0_gl_patched.apk
You can change the .apk
name if necessary.
After this, you can install the .apk
. If you already have a version of SIFAS, you might get an error saying that the signature doesn't match. You can just uninstall the old SIFAS and install the new one in that case. Google play protect might say the file is suspicious, but you can still install it.
Patching Android client to new address with frida
It's possible to use frida to change the address and avoid having to patch the .apk
, as demonstated by sarah
in the LL Hax discord. If you don't want to use the above patching process, you might want to try that.
Patching ios client to new address
The details on patching .ipa
is outside of the author(s) knowledge and is not discussed here, but it is doable.
The ios clients distributed by elichika
were patched by tungnotpunk
in the LL Hax discord. If you want to learn how patch them yourself, you can find out more there.
Install the elichika server
elichika is a SIFAS server written by YumeMichi
(.yumemichi
on discord). It is written in Go(lang), and it is still being worked on at the time of writing this documentation. As such, it's recommended that you install git to make it easy to keep your version up-to-date.
This documentation will walk through the process of installing and building elichika
using git
and some other tools. You can also try the prebuilt server binaries but they might not be up to date, and might not work for your purpose.
Platforms
Generally, if we can run Go on a platform, then we can run the server on it. Regardless of the platform, the setup will be something like this:
- Local PC: server run on a PC (windows, linux, mac), client connect to it through WLAN (Wi-Fi) or some tethering method.
- External PC: server run on an external machine, client connect to it through a public IP or a server address. This is the setup for online multiplayers, however that is not supported by the server (for now).
- Android/Termux: server run on the same android phone, tablet, or emulator as the client. More precisely, it will be running inside the termux app.
Zeroth step: Install git for each platform
If you want to use git
to get the server, and you didn't have it installed, you can download and install through the official website.
For Linux and Termux, you can also install git
through the terminal (it's most likely already installed in Linux, but this is necessary for a fresh Termux install):
apt install git
If you don't want to use it, you can skip this step.
First step: Download the server
Using git
Nagivate to where you want to put the server and open up a terminal:
- For Windows, nagivate with the GUI to the folder you want to put the server, then enter `cmd`` into the address bar, that will open up a terminal inside that folder.
- For Linux GUI, you can also navigate to the directory you want, and right click, there should be an option to open the terminal.
- For all platforms, you can also just open the command prompt / terminal and go to the correct place. Expect to use things like
cd
andmkdir
to navigate and create folder.
After that, use git clone
to download the server:
git clone https://github.com/YumeMichi/elichika
You will get an elichika
folder / directory. Go to it with your current terminal:
cd elichika
Everyt ime you want to run the server, you will have to open a terminal in that directory.
If you use git, you can keep your server source code up to date by running the following:
git pull
Note that if you made changes to the server, then git pull
might fail. You can either learn more about .gitignore
(or other methods) to keep your changes, or you can just run:
git reset --hard
git pull
to update it, but you will have to make the change again.
Download directly
You can also download the source code directly to avoid using git
. If you do this, everytime you want to update the server, you will have to redownload everything.
Simply go to elichika with your web browser, click on the Code button, click on Download ZIP, save the file, and extract it. You will need to open terminal in the extracted folder with main.go
file.
Third step: Build the server
It's recommended to build your own server if you can, so you can stay up-to-date and make the changes necessary.
Installing Go
Because the server is written in Go, you have to install it to build the server.
For PC platforms, you can get it here.
For Termux, run:
pkg install golang
Building the server
On all platform, simply run:
go build
inside the elichika
server. You will get an elichika
binary (elichika.exe
on windows). Note that you will have to rebuild everytime you update or make a change.
Running the server
Before you can play the game, you have to run the server. To do that, go to the elichika
folder, and run the binary through terminal / command prompt:
./elichika
remove the ./
on windows. On windows, you can also run it by opening the .exe file directly.
If you haven't configured the server correctly, you might have to change some config. Mostly you will change config.json
or main.go
.
Easy setups all have configuration ready, but you might still want to do some modifications.
To change the files in windows or linux GUI, you can open any text editor to change config.
In Termux, you should use some command-line based text editor like nano
, or vim
. Looks up a tutorial if you don't know how to use them. You can also just use sed
if you are comfortable with it.
Providing a CDN server
A CDN (content distribution network) server is where the game(app) will download the files necessary (i.e. songs, stories). We can set it inside config.json
. Note that if the file is not present, just run elichika
and close it, the file will be generated.
By default, it's pointed to http://192.168.1.123/static (the same address as the default elichika
server). This essentially tell the game to download game files from http://192.168.1.123/static (from the game network environment).
We can change the CDN server by changing that string in the config.json
file.
Online CDN
Thanks to sarah
(sarayalth
) from the LL Hax discord, there is a CDN that we can use to avoid hosting our own files.
Change the cnd server to https://llsifas.catfolk.party/static, and the game will download file from that server (through the internet). This is the recommended way to do this, however the server might become unavailable later on. The config.json
file should looks something like this:
{"app_name":"elichika","settings":{"cdn_server":"https://llsifas.catfolk.party/static"}}
The easy installs all use this method.
Self hosted CDN
elichika
has the ability to host the CDN files, but we will have to have the CDN data ready. The data is 20GB for either GL or JP server, so 40GB for both.
One way to get them is from archive.org. The direct downloading speed is not that great, so be prepared to leave your machine on for a very long time. If you don't want that, download using the .torrent
, it would be much appreciated if you also host the files once downloaded. Do note that there are risks associated with torrenting, but that topic will not be discussed here.
Another way to get them is from extracting the downloaded game files. You can try this once you download the necessary files (from https://llsifas.catfolk.party/static), for example. To extract the files, use this youtube tutorial, or any other methods you know.
You can also just directly download from https://llsifas.catfolk.party/static if you have the list of necessary files (check the file database).
Regardless of how you get the files, you want to put them in:
elichika/static/2d61e7b4e89961c7
for GL or
elichika/static/b66ec2295e9a00aa
for JP. After that, edit the cnd_server
address to be http://<server_address>/static
(i.e. http://192.168.1.123/static or http://127.0.0.1:8080/static) and we're done.
Patching the database
Since we use the 3.12 clients, we have to patch the database (as the cdn data was for 3.11 clients). The patched database is included in the same download with the basic clients here. Just extract the correct version GL or JP, and put them in elichika/static/2d61e7b4e89961c7
(GL) or elichika/static/b66ec2295e9a00aa
(JP).
The easy installs have the database patch included for both JP and GL version.
It's possible to patch and key the database again (if you want to modify some file for example), although that is not discussed here. Join the discord and ask around for more informations.
Changing server port
By default the server run on port 80. You can change by changing the main.go
file. Remember that you have to rebuild if you do this. Maybe this is better in a config file, but it's hard coded for now.
To change the port, open up main.go
the line:
r.Run(":80")
to whatever port you like, i.e.:
r.Run(":8080")
or
r.Run(":1503")
You can also use sed
:
sed -i 's/r.Run(":80")/r.Run(":8080")/g' main.go
On some system (Linux and/or Termux), port with number less than 1024 need to have root permission (or just higher permission than normal) to open, so changing it to something bigger let you run without root. Your port 80 might also be used for other things, so you might want a new port.
Playing the game
After you have the server installed and run it, just open the game. You will be prompted to choose language if you are using the GL version, English(EN), Korean (KR), and Traditional Chinese (ZH) are supported, choose the one you want.
You will then be prompted to download the files. If you have spaces on your phone / emulator, you can just download everything, however, other type of download also work just fine. Download everything let you play the game without the internet later on.
After you are done downloading, you can just play the game like normal.
For your information, here is the summany state of the server. Note these might be outdated, mising, or incorekt.
Stuff that works (at least partially)
Personalization
The following persionalizations work:
- Changing profile: You can select any card / title / name / nickname.
- Changing partner: You can select partners and their costumes, as well as the backgrounds.
Partner interaction
You can interact with everyone, view their cards, view their costumes and preview them.
There is no bond board unlock as they are all maxed.
3DMV
You can watch all the MVs, with all the settings:
- The "custom formation" tab works and you have all the outfit to choose from.
- However changing costume in the "original formation" tab doesn't work, but you can just use the "custom formation" node.
Story
You can read ALL the stories, ALL of them:
- All main stories
- All bond stories
- All side (card) stories
- All event stories
- All Nijigasaki anime tie-in stories
Live show
You can build team and play live shows:
- You can play all the permanent songs and story songs.
- You can play all the daily song, but they are on a rotation similar to the official game, however there is no limit to how many time you can play. Maybe it will be possible to make it so all daily song are always available.
- You have all the cards almost maxed, along with maxed bond board and bond level 500 on every character, so you can try to clear the harder songs that you didn't manage to do before the game die.
- Autoplay will also get Wonderful judgement everytime. If you didn't know, this is a server setting, so you can change the server so that it behave like the official game if you want.
- The song play record is not implemented for now, and you don't get any item drops, but the main feature is there.
- After you complete a song, you always get taken to a story menu, so it might be a bit annoying.
- Some stuff like changing formation name can crash the game, but you can just restart.
- Skip ticket doesn't work.
- Overall the core stuff is there.
School idols
You have all the school idols at max level and max limit breaks.
- Most idols have their practice done, except for the party cards (will likely be fixed soon enough)
- There's no actual idol rising experience for now.
Training
You can do training:
- Training doesn't cost any AP.
- Training doesn't give you any items.
- Training doesn't depend on the regiments, you always get the same insight awarded, so you can use that to quickly build your maxed team.
- Training doesn't give any other skill for now, so you can't build a team that has maxed out skill chance for example.
Accessories
You have the accessories available in the original game:
- You can choose accessories for the formation just fine.
- All the DLP accessories are available and maxed.
- You also have other maxed accessories.
- But there is no way to get more for now, so you can't play into some strategy that require them.
- The game will crash if you try to disassemble or synthesize, or lock or remove from all formation etc. These will be address in due time.
Stuff that doesn't work (at least at the time of writing)
Aside from the things that work partially, some stuff doesn't work at all and crash the game, you should avoid clicking on them.
Gacha
Sadly you can't gacha for now.
Membership card
Membership doesn't work on the global version (tapping it results in a crash).
Supposedly it works in the JP version.
News
The news menu works but it shows you JP news, and if you click on the news it crashes.
Goals
There's no goal (mission), you can click on it but it will freeze your game, so you will need to restart the game.
Channel member
Crash the game if clicked on.
Shop and exchange
Crash the game if clicked on.
Multiplayer
No form of multiplayer exist or can exist with the current implementation. That might change later on.
Event, SBL, and DLP
There is currently no way to play these modes. In the future, someone might figure that out.
Future of the server
Development is still being done on the server by YumeMichi. If you want to help, joining the LL Hax discord would be a good first step.
Ideally, we would at least have a server that offer the same experience of the SIFAS journey: Getting cards, costumes, clearing goals, raising idols, raising bond level and so on.
Easy install
This section provide some prebuilt server binaries and some clients so you don't have to make the modifications yourself.
Clients
- elichika provided android and ios clients. Connect to server at http://192.168.1.123:80
- localhost android clients. Connect to server at http://127.0.0.1:8080
- LAN android clients. Connect to server at http://192.168.1.123:8080
- For the
.apk
clients, you can get them here. The naming format isALL_STARS_3.12.0_version_ip_ip_ip_ip_port
. Version being GL or JP.
Servers
- elichika server source.
- elichika server resource: download directly from github and unzip.
- catfolk CDN patch.
- static/database: same download as elichika provided clients, or direct zip
- elichika prebuilt server binaries for various OS and architectures so you don't or can't install go. The file names is in the format:
elichika_<OS>_<ARCH>_<PORT>
. - To use a server version, download the server resource and extract it, download the CDN patch, download the correct binary. Put the binary and CDN patch inside the extracted server resource and run the binary.
Common setups
Server and client run on Android, with Termux
The server run inside Termux, on the same phone or emulator that you want to play SIFAS on. After downloading all of the game files, you can play anywhere anytime even without internet.
- Download the client that point to http://127.0.0.1:8080 and install it in your phone.
- Open up termux and enter the follow commands:
curl https://codeberg.org/arina999999997/nozomi/raw/branch/master/termux_install_script.sh -o sifas_install.sh && bash sifas_install.sh
- After that run the
elichika
server:
cd elichika
./elichika
- Finally run the game and enjoy.
If that doesn't work, you might have one of the following problems:
- If you can't install the
.apk
then you're out of luck, either play with a 64 bits emulator or phone. - If anything happen before you run the binary, your Termux has problem. Install through this guide.
- If you run the server binary and it doesn't work, it's likely that your system has a different architecture. It might also start and give you a warning (this still works). The way to resolve this is to install golang and build the server yourself:
apt install golang
go build
- Note that in some system, even if you can build the go binary, you will still have a problem when running it. If this happens, it's easier to just use another device that work.
Server on PC, play on phone, through Wi-Fi
The server run on your PC (Windows / Linux / MacOS). You play on your phone. The 2 devices has to be in the same network.
- Download the client that point to http://192.168.1.123:80 (or http://192.168.1.123:8080 if you can't use port 80) and install that.
- Download the server (your architecture + port). If the architecture is not in the release, then you will have to build your own with go.
- Change your PC's local IP to 192.168.1.123. You might also have to deal with firewall stuff. Look up how to change IP on
<your specific system>
if you have trouble. - Run the binary on PC and run the game on your phone.
- Note that if you are using port 80, you might need to run the server with root permission on Linux and MacOS, otherwise the program just close after it start.
Server on PC, play on android phone, through adb
In the case that you want to run server on PC but play on android phone, and you can't get the IP/port, you can rely on adb.
- Download the client that point to http://127.0.0.1:8080 and install it in your phone.
- Download a server that run at http://127.0.0.1:8080 on your PC.
- Enable developer options, and turn on
adb
. - Connect your phone to your pc, accept the USB debugging and run:
adb reverse tcp:8080 tcp:8080
- This map http://127.0.0.1:8080 in your phone to http://127.0.0.1:8080 in your PC, allow the app to connect to the server.
- If you don't want to have your phone plugged in to your computer, debug the phone through
tcpip
mode. If you are going to do this, it's good to have a static IP for your phone, then you can make a script that connect to your phone and run the server,for convinience.
Server on PC, play on android emulator
If you want to play on an emulator and don't want to use Termux, you can use either adb
, or you can bridge the network so your emulator get treated as a device in your LAN. The details on how to do this depend on the emulator, so you should look it up yourself.
Random knowledge
Some random knowledge that you might already know, or stuff that is inconvenience to discuss elsewhere.
Install necessary program in Linux/Mac/Termux
If you need a program, say git
, you can just type it to the terminal. The terminal will say that you don't have that program, but it will let you know which command to install the thing. If it doesn't then the tool you are trying to use is very niche, but you can still find some installing guide by searching.
Installing .apk
For android, you can just use your phone/emulator to download the .apk
and install it. You might have to go through some step / permission, but it should be doable.
Pretty much all emulators have a way to install .apk
. You can use that feature for them. Most of them also let you install .apk
by dragging them into the emulator.
Finally, you can install .apk
through adb
.
Installing .ipa
For ios, it's way harder to install custom package. Please look up guide or ask the communities for help.
Installing termux (for android)
Termux give you access to various things, you can do things usually done on computers like programming. In our case, it let us run the server and play the game everywhere (without internet if you has downloaded the game files).
You can build termux yourself, but for simplicity, you can install Termux through the F-Droid release. You can either use the F-Droid app, or download the .apk
directly from the page and install that.
Note that the Termux from Google Play store is very OUTDATED, and it will likely NOT WORK.